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  • Boombats

    Replied to the thread Texture Exports.
    Post
    Thanks Adam
    I changed the render quality and the texture map exported at a higher resolution. Can't believe I didn't try that before :)
    Cheers
    Paul
  • Boombats

    Post
    Thanks Adam much appreciated!!
  • Yes!

    To offset a shape in the modeller tool, you want to use a combination of Scale and Move tools in the top left of the tool. :SM:

    The move tool will allow you to move the line rather than scaling.
    Hope this helps!
  • Adam Chop

    Replied to the thread Texture Exports.
    Post
    Hey Paul,

    The default texture size we export should be 4096. Sadly, we can't change the exported UV map in specific sizes. Though, if you make an Artwork Connection using the UV Base Artwork tool you should be able to export the UV guide to .ai then go…
  • Boombats

    Thread
    Hi
    I have an artwork file for a yogurt pot that is arched, however all of the texture layouts created through iC3D in Illustrator are rectangular.
    Can I chose the shape of the OutUV when creating the model, or is there an option of editing it to fit the…
  • Hi
    I am trying to make a yogurt pot using the Shape Modeller.
    For the most part I can use the circle shape but the lid has an inch long tab sticking out of the otherwise perfect circle.
    I made the shape in Illustrator and saved it as a DXF file to…
  • Boombats

    Posted the thread Texture Exports.
    Thread
    Hi
    Is there a way of choosing the resolution of the UV texture map if I export as DAE?
    At present the Normal maps are a 7kb PNG and the diffuse texture is a low resolution stretched jpeg
    Thanks
    Paul
  • Jeffk

    Replied to the thread Shape modeler and labels.
    Post
    Use Save+ as you work.. allows you to step back to previous versions..Keeps a tracking history.. then go back and delete later..
  • JoeKwME

    Replied to the thread Shape modeler and labels.
    Post
    We figured out how to turn the label into a mesh, so that we could apply art in AI for the embossing. We needed the embossing on a curved area of the bottle, so doing it on a label wasn't really an option.

    And you should always save often, as I get…
  • Jeffk

    Replied to the thread Shape modeler and labels.
    Post
    Simple answer, select the meshes you want combined and right click then select merge..
    They will combine into a single model.. but removes any editing.

    Just a note.. ALWAYS SAVE YOUR MODEL BEFORE YOU ADD INTERIOR AS A BACKUP FILE.. more than a few…

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    1. Texture Exports 2

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    1. Can I edit the centre point on the shapes in the Shape Modeller? 2

      • Boombats
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    3. Boombats